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SnowRunner Season 15 Update Patch Notes

SnowRunner is a 2020 off-road simulation video game developed by Saber Interactive and published by Focus Home Interactive. Following on from Spintires and the sequel MudRunner, the game was announced as MudRunner 2 in August 2018. Focus Home, and Saber Interactive decided to re-reveal the title as…

Tuna HanTuna Han

Published 3 min read

SnowRunner Season 15 Update Patch Notes

SnowRunner is a 2020 off-road simulation video game developed by Saber Interactive and published by Focus Home Interactive. Following on from Spintires and the sequel MudRunner, the game was announced as MudRunner 2 in August 2018. Focus Home, and Saber Interactive decided to re-reveal the title as SnowRunner a year later. The game was released for Microsoft Windows, PlayStation 4, and Xbox One on April 28, 2020, which was followed by a port for Nintendo Switch on May 18, 2021. The game gets a new update today, bringing many fixes, improvements, and adjustments.

SnowRunner Season 15 Update Patch Notes

Sure! Here’s the full list in English without emojis:


Two New Maps

  • The Harbor: Head to the coast where an oil drilling platform, shipyard, small towns, and a lighthouse await.
  • The Lac Ribière: Venture into a bustling city hosting a fish festival, with construction sites and plenty of local charm.

Two New Vehicles

  • Sleiter ST816 “Elephant”: A massive 6-wheeled beast designed to haul the heaviest semi-trailers.
  • Mercer K520: Agile and reliable, ideal for exploration and rescue missions.

New Missions & Activities

This season is packed with content. Build an oil platform, organize a fishing festival, construct a highway, and set up a climber’s lodge high in the mountains. Get ready for a real challenge.


Free Content for All Players

All players receive 10 new vehicle stickers to customize their fleet.


New Add-ons and Trailers

  • SLEI-64 Loading Crane
  • Maintenance Frame Addon for Mercer
  • Mercer Sideboard Bed – Fishing Trailer
  • Oil Platform Anchor
  • Short Flatbed Semi-Trailer Loaded with Parts
  • Flatbed Semi-Trailer Loaded with Parts

Vehicle Improvements

  • Fixed: Issue where short and medium logs couldn’t be auto-loaded on the Aramatsu Forester addon
  • Fixed: KOLOB 74760’s ventilation grille didn’t reset to default black when repainting from a DLC skin
  • Fixed: Front 51″ wheels clipped into fenders when suspension was broken on Kenworth C500
  • Fixed: Mack Pinnacle mudguards didn’t reinstall after removing an addon
  • Fixed: Black graphical artifact on roof of TUZ 16 “Actaeon” in cockpit camera
  • Fixed: Trailers couldn’t be installed if ‘Heavy Trailer Hitch’ addon was removed
  • Fixed: ‘Short Logs’ cargo couldn’t be auto-loaded onto ‘Short Logging Frame’ addon
  • Fixed: ‘Long Logs’ could be auto-loaded into ‘Log Carrier Front’ without the rear trailer

UI Fixes

  • Fixed: RGB Selector showed 3 color settings on trucks with only 2-color skins
  • Fixed: Double cursor in ‘Color’ tab after exiting RGB selector
  • Fixed: Opening multicolor window when editing single-color custom with RGB selector
  • Fixed: Color slot selection was locked when creating/editing custom tricolor skin
  • Fixed: Tricolor skin became single-color when re-editing
  • Fixed: ‘DualShock 4’ layout was shown for ‘DualSense’ in Settings menu
  • Fixed: Missing ‘Sell’ button in garage on Xbox consoles
  • Fixed: ‘Compatibility’ menu couldn’t be opened via ‘Y’ in Customize menu on Xbox

Mod Browser Fixes

  • Fixed: All mods deactivated when updating mods page on Switch
  • Fixed: Some previously used mods marked as “Cannot enable mod” when loading others

Co-op Fixes

  • Fixed: ‘Offline Mode’ message still appeared after restoring connection during session creation
  • Fixed: Client disconnections when another player joined the session
  • Fixed: Contract trailers and trucks moved to host map after task restart
  • Fixed: Contract trailer duplicated on another map if players were on different maps
  • Fixed: Contract trailer missing from original position after restarting
  • Fixed: Some contracts failed to complete if host was on another map
  • Fixed: Blocked PS4/PS5 players didn’t show in ‘Crossplay Blocklist’ after joining or creating a co-op session
  • Fixed: Blocked player’s nickname missing in blocklist
  • Fixed: Crossplay code not updating when connecting to a session

Other Changes

  • Fixed: Missing sound effects when the camera was far away
  • Fixed: Loud audio issues when changing levels or ending co-op if client vehicle was outside garage
  • Fixed: Cargo didn’t spawn correctly after restart if trailer was unpacked and in original location
  • Fixed: Cargo floating in the air after restart when left unpacked
  • Fixed: ‘Please wait until game download is complete’ didn’t display on Proving Ground map selection in Initial Payload on PlayStation
  • Various visual fixes on maps
  • Various crash fixes
  • Localization fixes

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