GTA 6 FPS on PS5 Pro: Datamine Finds 120Hz Mode, Newer PSSR
GTA 6 metadata points to a 120Hz mode and newer PSSR on PS5 Pro, 10 days before launch. A 40 FPS option is possible, but Rockstar has not confirmed it.
Published 3 min read

GTA 6 may support a 120Hz high frame rate mode on PS5 Pro, according to game metadata found by dataminer Tex2 ten days before the November 19 launch. That is not the same as 120 FPS, and it does not confirm a 40 FPS or 60 FPS mode, so the question of GTA 6 FPS on consoles is still open.
Tex2, a longtime Rockstar dataminer who posts on GTAForums and as TexFunz2 on X, read the PlayStation metadata after preloads began. The same data points to a newer version of PSSR, Sony's AI upscaler, and a PS5 Pro CPU boost flag, as VICE reported on November 9. Rockstar and Sony have not confirmed any of it.

Will GTA 6 run at 40 FPS on PS5 Pro?
Not confirmed. Tex2 wrote, "It does support a 120hz / High Framerate mode, but no VRR. Offering 40fps mode is up to Rockstar." VRR, or variable refresh rate, lets a TV match its refresh rate to the game's output, and the metadata shows no support for it.
That matters because 40 FPS fits evenly into 120Hz: each frame stays on screen for exactly three refreshes. Many console games use a 120Hz output for a 40 FPS mode, which feels noticeably smoother than 30 FPS. The metadata does not list a 40 FPS target, however, so a 120Hz mode only shows that the option is technically possible.
What is PSSR and why does 13.60 matter?
PSSR, short for PlayStation Spectral Super Resolution, renders a game at a lower resolution and rebuilds a sharper image with machine learning. Sony's internal name for it is MFSR, or Multi-Frame Super Resolution, and the GTA 6 metadata lists an "mfsrVersion" value of 13.60.
Tex2 said Cyberpunk 2077 and Assassin's Creed Shadows list 13.00A, which corresponds to PSSR2. A higher number suggests GTA 6 ships with a newer iteration of PSSR2, though not necessarily a new generation, as Wccftech also noted.
| Metadata entry | What it says | What it may mean |
|---|---|---|
| 120Hz / High Framerate mode | Supported | Room for a smoother mode such as 40 FPS |
| VRR | Not supported | Fixed frame pacing on 120Hz TVs |
| mfsrVersion 13.60 | Newer than 13.00A | Updated PSSR2 upscaling on PS5 Pro |
| Bit 22 on attribute3 | High CPU Frequency Mode flag | Extra CPU headroom on PS5 Pro, gain unknown |
What GTA 6 FPS modes has Rockstar confirmed?
Very little. The PlayStation Store lists GTA 6 as "PS5 Pro Enhanced," and Sony has said it will share more about those features closer to release. Rockstar has not published a list of graphics or performance modes. The CPU flag stands out because in a dense open world the processor, not the GPU, usually caps the frame rate.
Grand Theft Auto VI launches on November 19, 2026 for PS5 and Xbox Series X|S, with no PC version at launch. Our GTA 6 preload guide covers start times and download size.
The same dataminers recently found 55 GTA 6 achievements in the files.
Our Take
For PS5 Pro owners with a 120Hz TV, a 40 FPS option would be the most realistic upgrade over a 30 FPS mode, since 60 FPS in a game this dense was never likely. Still, metadata shows what a build can do, not what Rockstar will ship. Wait for the official mode list before buying a new TV or a PS5 Pro for GTA 6, and if you plan to avoid leaks until launch, see our guide to GTA 6 spoilers.