İçeriğe geç
ShiftDelete.Net
Haber ara/ SDN'ye SorGiriş
Haber Akışı SDNTV İnceleme Forum Yapay Zeka Akıllı Telefon Elektrikli Otomobil Oyun ShiftDelete.Net Global Teknoloji Haberleri Mobil Otomobil Donanım Savunma Bilim Sosyal Medya İnternet Giyilebilir Teknoloji Rehber Ürünler Son dakika Yazarlar
  1. Ana sayfa
  2. Topluluk
  3. Oyun Dünyası
  4. Diğer Oyun Konuları
Diğer Oyun Konuları

DOOM 3 BFG Edition hata

YigidoPasa13.07.20190 cevap1.295 görüntüleme
2017'den beri41 mesaj
#1
Oyunu açmaya çalıştığımda şu hatayı alıyorum:
QA Timing INIT: 000000ms
D3BFG 1.1400 win-x86 Nov 9 2012 10:38:21
2702 MHz AMD CPU with MMX & 3DNow! & SSE & SSE2 & SSE3 & HTT
1792 MB System Memory
256 MB Video Memory
Winsock Initialized
Found interface: {115B9EE7-DEE2-42DA-85BD-C9BC29283241} RNDIS - 192.168.42.41/255.255.255.0
Found interface: {B3ECAF64-7226-4A58-B305-2B178B769597} Atheros L2 Fast Ethernet 10/100Base-T Denetleyicisi - 0.0.0.0 NULL netmask - skipped
Found interface: {BC3EA619-4367-478C-A7AA-91D52B2294D8} Hamachi Network Interface - 25.62.219.160/255.0.0.0
Sys_InitNetworking: adding loopback interface
doom using MMX & SSE for SIMD processing
enabled Flush-To-Zero mode
enabled Denormals-Are-Zero mode
------ Initializing File System ------
Loaded resource file _common.resources
Loaded resource file _ordered.resources
Loaded resource file _sound_pc.resources
Loaded resource file _sound_pc_en.resources
Reading resource CRCs...
Current search path:
F:\Games\DOOM 3 BFG Edition/base
C:\Users\Yiğit\Documents\My Games\id Software\DOOM 3 BFG/base
file system initialized.
--------------------------------------
WARNING: Unable to open resource file maps/_startup.resources
----- Initializing Decls -----
------------------------------
Couldn't open journal files
execing default.cfg
couldn't exec D3BFGConfig.cfg
couldn't exec autoexec.cfg
----- R_InitOpenGL -----
Initializing OpenGL subsystem with multisamples:0 stereo:0 fullscreen:1
...registered window class
...registered fake window class
...initializing QGL
...calling LoadLibrary( 'opengl32' ): succeeded
X..WGL_EXT_swap_control_tear not found
display device: 0
DeviceName : \\.\DISPLAY1
DeviceString: ATI Radeon 2100
StateFlags : 0x8000005
DeviceID : PCI\VEN_1002&DEV_796E&SUBSYS_26151019&REV_00
DeviceKey : \Registry\Machine\System\CurrentControlSet\Control\Video\{638F2F82-5C8F-4B10-98B2-B6D6CA26C3EF}\0000
DeviceName : \\.\DISPLAY1\Monitor0
DeviceString: Genel PnP Monitör
StateFlags : 0x3
DeviceID : MONITOR\STC01FF\{4d36e96e-e325-11ce-bfc1-08002be10318}\0000
DeviceKey : \Registry\Machine\System\CurrentControlSet\Control\Class\{4d36e96e-e325-11ce-bfc1-08002be10318}\0000
dmPosition.x : 0
dmPosition.y : 0
dmBitsPerPel : 32
dmPelsWidth : 1024
dmPelsHeight : 768
dmDisplayFlags : 0x0
dmDisplayFrequency: 60
display device: 0
DeviceName : \\.\DISPLAY1
DeviceString: ATI Radeon 2100
StateFlags : 0x8000005
DeviceID : PCI\VEN_1002&DEV_796E&SUBSYS_26151019&REV_00
DeviceKey : \Registry\Machine\System\CurrentControlSet\Control\Video\{638F2F82-5C8F-4B10-98B2-B6D6CA26C3EF}\0000
DeviceName : \\.\DISPLAY1\Monitor0
DeviceString: Genel PnP Monitör
StateFlags : 0x3
DeviceID : MONITOR\STC01FF\{4d36e96e-e325-11ce-bfc1-08002be10318}\0000
DeviceKey : \Registry\Machine\System\CurrentControlSet\Control\Class\{4d36e96e-e325-11ce-bfc1-08002be10318}\0000
dmPosition.x : 0
dmPosition.y : 0
dmBitsPerPel : 32
dmPelsWidth : 1024
dmPelsHeight : 768
dmDisplayFlags : 0x0
dmDisplayFrequency: 60
...created window @ 0,0 (1024x768)
Initializing OpenGL driver
...creating GL context: failed to create OpenGL 3.2 context
created OpenGL 2.0 context
succeeded
...making context current: succeeded
X..WGL_EXT_swap_control_tear not found

------- Input Initialization -------
Initializing DirectInput...
mouse: DirectInput initialized.
keyboard: DirectInput initialized.
freespace_version: 0.6
0 freespace devices
------------------------------------
OpenGL Version: 2.1
OpenGL Vendor : ATI Technologies Inc.
OpenGL GLSL : 1.2
...using GL_ARB_multitexture
X..GL_EXT_direct_state_access not found
...using GL_ARB_texture_compression
...using GL_EXT_texture_compression_s3tc
...using GL_EXT_texture_filter_anisotropic
maxTextureAnisotropy: 16.000000
...using GL_EXT_texture_lod_bias
X..GL_ARB_seamless_cube_map not found
X..GL_ARB_framebuffer_sRGB not found
...using GL_ARB_vertex_buffer_object
...using GL_ARB_map_buffer_range
...using GL_ARB_vertex_array_object
X..GL_ARB_draw_elements_base_vertex not found
...using GL_ARB_fragment_program
X..GL_ARB_uniform_buffer_object not found
X..GL_EXT_depth_bounds_test not found
X..GL_ARB_sync not found
...using GL_ARB_occlusion_query
X..GL_ARB_timer_query not found
X..GL_EXT_timer_query not found
X..GL_ARB_debug_output not found
--------- Game Map Shutdown ----------
--------------------------------------
0: Hoparlör (High Definition Audio Ayg
2 channels, 44100 Hz
Front Left and Front Right
Default Console Device, Multimedia Device, Communications Device, and Game Device
1: Dijital Ses (S/PDIF) (High Definition Audio Ayge*“r<%
2 channels, 44100 Hz
Front Left and Front Right
Using device 0
********************
ERROR: GL_ARB_draw_elements_base_vertex not available
********************
Error during initialization
Shutting down OpenGL subsystem
...wglMakeCurrent( NULL, NULL ): success
...deleting GL context: success
...releasing DC: success
...destroying window
...shutting down QGL
...unloading OpenGL DLL

Ne yapmam lazım acil yardım edin lütfen

Cevabını yaz

Cevap yazmak için giriş yap ya da üye ol. Eski forum kullanıcı adın ve parolanla girebilirsin.