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Sifu 1.22 Update Out Now, Patch Notes Revealed

Sifu is a beat ’em up video game developed and published by French studio Sloclap. Set in modern-day China, players control the child of a martial arts school’s sifu (master) who seeks revenge on those responsible for their father’s death. Every time the protagonist dies, they are resurrected by a…

Tuna HanTuna Han

Published Updated 2 min read

Sifu 1.22 Update Out Now, Patch Notes Revealed

Sifu is a beat ’em up video game developed and published by French studio Sloclap. Set in modern-day China, players control the child of a martial arts school’s sifu (master) who seeks revenge on those responsible for their father’s death. Every time the protagonist dies, they are resurrected by a magical talisman and age up, gaining access to more powerful attacks but reducing their health. The game has a periodic update schedule and received a new update a while ago. Check out the Sifu 1.22 update patch notes down below.

Sifu 1.22 Update Patch Notes

Dev

  • Multiple bug fixes in the Replay Editor.
  • Multiple crash fixes.
  • Improved lipsync for the Cantonese voiceover.
  • Fixed an issue where Focus attacks could whiff in some cases.
  • Fixed an issue where Sean’s staff is invisible at the start of his second phase after skipping the cutscene.
  • Fixed a blocking issue related to input management in the Training/Lessons menu.
  • Fixed an issue where skipping a cutscene was impossible when using remapped/custom inputs.
  • Fixed an issue where the Main Character would move at unexpected speeds after a Down Attack.
  • Fixed AI collision issues with defeated AI bodies.
  • Fixed AI navigation issue that was blocking progression in the Crossroads arena’s challenges.
  • Fixed a bug preventing Yang from entering the Red Room arena.

Art

  • Fixed the fog effect on “Low” graphics settings in the second and third phases of the Crossroads arena.

UI/UX

  • Added a counter to the Year by Year modifier.
  • Tweaked the Age counter animation for the Vampire modifier.
  • Fixed pop-ups navigation issues.
  • Fixed a corrupted transition on the Arenas’ death screen.
  • Minor changes to the game’s credits.

Localisation

  • Various updates to the Simplified Chinese localisation based on cultural review.
  • Various corrections to the French localization of the Training mode’s Lessons.

Sound Design

  • Updated the Cantonese voiceover that plays on entering the Squats’ corridor section.
  • Tweaked the subtitle duration on the very first Cantonese voiceline in the Prologue section.
  • Tweaked the Environmental Structure Break SFX’s volume.

Trophies/Achievements

  • The Steam version of the “Fist of the Immortal” achievement should now behave the same as on other platforms (obtaining all non-arena-related achievements, instead of all achievements).

Other

  • Added missing changes to the 1.19/1.20 Patch Notes.

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