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DayZ 1.21 Update 3 Out Now, Patch Notes

Bohemia Interactive has kicked out the 1.21 Update 3 for DayZ. The multiplayer-only survival game is the standalone successor of the mod of the same name for ARMA 2. Furthermore, it offers a better gaming experience with regular patches. A new version has arrived today, bringing several bug fixes,…

Tuna HanTuna Han

Published 2 min read

DayZ 1.21 Update 3 Out Now, Patch Notes

Bohemia Interactive has kicked out the 1.21 Update 3 for DayZ. The multiplayer-only survival game is the standalone successor of the mod of the same name for ARMA 2. Furthermore, it offers a better gaming experience with regular patches. A new version has arrived today, bringing several bug fixes, improvements, and adjustments. Let’s take a deep dive into DayZ 1.21 Update 3 patch notes.

DayZ 1.21 Update 3 Patch Notes

PC Stable 1.21 Update 3 – Version 1.21.156300 (Released on 20.06.2023)

FIXED

  • Fixed several server crashes
  • Fixed several game crashes
  • Felled trees retained their collision (https://feedback.bistudio.com/T173076)
  • Fixed a case of desynchronization related to players exiting the network bubble (https://feedback.bistudio.com/T173136 – private)

SERVER

  • Fixed: Kills by AI were not logged correctly in the admin logs

MODDING

  • Fixed: Server crash when the players parent hierarchy was deleted (https://feedback.bistudio.com/T172795)
  • Changed: When the parent of a player is deleted, the player will now remain at their current world transformation

Console Stable 1.20 Update 3 – Version 1.20.155844 (Released on 01.03.2022)

If your community server was impacted by the duplicated objects through object spawner usage, we are highly recommending to wipe your server contents – or revert to a previous storage version – to assure game stability. Not following this procedure can result in severe instabilities.

FIXED

  • Players would teleport locally when they exited a vehicle while it was being simulated
  • Vehicle could fall through structures after a server restart
  • Fixed a desynchronization related to the placement system
  • Adjusted several problematic ladders in Chernarus
  • It was possible to catch both types of fish at any water source
  • Interactions with water were not possible at deeper levels
  • Melee finisher attacks were ruining vests and backpacks of infected
  • Weapons would become bugged when attempting to load bullets from a ruined magazine
  • The player camera could shake heavily when colliding with other entities
  • The 3rd person camera could clip with objects during vaulting
  • The camera shortly zoomed out and in when sprinting and turning from side to side

SERVER

  • Fixed: Spawning objects with _DE-suffix by Object Spawner could result in them being duplicated with every server restart

KNOWN ISSUES

  • Weapons that in previous version were bugged due to loading a bullet from a ruined magazine need to chamber a bullet to function again
  • The gear box of the M1025 might desync when shifted up in drive mode

DayZ is available on PC, PlayStation, and Xbox platforms.

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