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SpaceBourne 2 Update 5.3.3 Out Now, Patch Notes

SpaceBourne 2 is a single-player, open-universe RPG and third-person shooter game with an abundance of features, including role-playing, mining, trading, piracy, crafting, and deep exploration. The game gets a new update today, which brings tons of changes. The patch notes of the SpaceBourne 2…

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Published Updated 2 min read

SpaceBourne 2 Update 5.3.3 Out Now, Patch Notes

SpaceBourne 2 is a single-player, open-universe RPG and third-person shooter game with an abundance of features, including role-playing, mining, trading, piracy, crafting, and deep exploration. The game gets a new update today, which brings tons of changes. The patch notes of the SpaceBourne 2  5.3.3 update are below.

SpaceBourne 2 5.3.3 Update Patch Notes

SpaceBourne 2 February 19th Update Out Now, Patch Notes

SpaceBourne 2 Early Access Ver. 5.3.3

Bug Fixes:

  • Fixed a spawn issue on Etox planet: Manually entering the planet would spawn the player underground with Izner City loaded incorrectly.
  • Resolved a bug in the Koron mission: The ship was spawning beneath the terrain.
  • Resolved a landing issue: Fighter Class ships could not land on Motherships.
  • Fixed a docking interaction bug during the main ship mission: The docked ship appeared nonexistent, with no interaction prompts.
  • Resolved a bug where the ship would get stuck underground on a planet.
  • Fixed an issue where Order – Justice – Chaos flags would change on their own.
  • Resolved an animation issue on Molyax’s ship: Molyax would start walking during dialogue.
  • Fixed a softlock at Outposts: Players could fall into interior spaces and become stuck.
  • Improved icon quality: Capital Ship icons in the lower-left UI now appear in higher resolution.
  • Fixed a weapon bug where some NPCs would equip bazookas unintentionally.
  • Resolved a visual glitch in Smen’s mission: Drane was holding a weapon incorrectly.
  • Fixed a teleport bug at cave entrances: Saving and loading would move the player to a distant location on the planet.
  • Resolved multiple issues in the Xema Mother mission: Objective tracking, checkpoint, and save behavior have been corrected.
  • Fixed a Mothership disappearance bug: Stations that previously stored the Mothership would no longer recognize or show them.
  • All known issues in the Opposite mission have been resolved.
  • Fixed various spelling errors.
  • Resolved a mission spawn issue: Planet quests would occasionally appear inside mountains.
  • Fixed a dungeon objective bug: Even after eliminating all enemies, the quest would not complete.
  • Resolved Velora mission bugs: Velora would not spawn properly.
  • Fixed a visual bug in the Mothership hangar: The hangar door was missing.
  • Fixed a teleport issue in Pirate Station Living Quarters: Jumping over the fence near Alyssa’s door would teleport the player.
  • Fixed a spawn issue in Caves: No creatures would appear.
  • Resolved a dialogue issue between Alyssa and Drane.

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