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War Thunder 2.45.1.65 Update Out Now, Patch Notes

Tuna HanTuna Han

Published Updated 3 min read

War Thunder 2.45.1.65 Update Out Now, Patch Notes

War Thunder is a free-to-play vehicular combat multiplayer game developed and published by Gaijin Entertainment. Announced in 2011, it was first released in November 2012 as an open beta with a worldwide release in January 2013; its official release was on 21 December 2016. The developer has released a new update for War Thunder, increasing the gameplay. Check out War Thunder 2.45.1.65 update patch notes down below.

War Thunder 2.45.1.65 Update Patch Notes

War Thunder 2.33.0.19 Update Patch Notes

Aircraft

  • Spitfire Mk.IX (CW) (Israel) — an incorrect icon for the 250 lb bomb in one of the weapon presets has been fixed.
  • MiG-23 (all variants) — a bug which caused the radar to constantly cycle modes when faced horizontally whilst in horizontal flight with gyro stabilization switched off has been fixed (Rеport).

Ground Vehicles

  • KV-7 (U-13) — incorrect armor values on the statcard have been corrected. (Report)
  • M8A1 GMC, M8 HMC (all variants) — a bug where the loader was transferred to the driver or gunner’s place instead of the commander after they were knocked out has been fixed. (Report)
  • Rapier — a bug where text keys were displayed instead of missile names in replays while in sensor display mode has been fixed.
  • Achilles (all variants) — thickness of cannon embrasure walls has been reduced from 100 mm to 63.5 mm. (Report)
  • Pz.Sp.Wg.P204(f) PaK — the name of the vehicle has been changed to Pz.Sp.Wg.P204(f) KwK 39/1. (Report)
  • Pz.Sp.Wg.P204(f) KwK — the name of the vehicle has been changed to Pz.Sp.Wg.P204(f) KwK 38. (Report)
  • The replenishment time for Scout UAVs at capture points in Realistic Battles has been reduced from 90 to 45 seconds.

Naval Vessels

  • The replenishment time for scout Hydroplanes at capture points in Realistic Battles has been reduced from 90 to 45 seconds.

Locations and Missions

  • [Operation] Kamchatka. East — a bug where there was a hill at the southern team’s airfield at Battle Ratings 3.0 to 7.3 has been fixed.
  • [Operation] Ladoga. Winter 1941 — in the mission version for Battle Ratings 1.0 to 2.7, the northern team’s airfield has been moved to land.
  • [Operation] City — a bug where the southern team’s airfield buildings could be partially submerged underground at Battle Ratings 3.0 to 7.3 has been fixed.
  • [Operation] Smolensk. 1941 — a bug where the western team’s airfield tents could be partially submerged underground at Battle Ratings 3.0 to 7.3 has been fixed.
  • [Operation] Berlin — a bug where there was an air defense system on the eastern team’s airfield runway at Battle Ratings 3.0 to 7.3 has been fixed.
  • [Operation] Vietnam — a bug where the buildings of the southern team’s secondary airfield could be partially submerged underground at Battle Ratings 3.0 to 7.3 (available in Custom Battles) has been fixed; the team’s main airfields have been replaced with mid-rank ones.
  • [Operation] Moscow. 42nd kilometer — a bug where there was a hill on the western team’s secondary airfield at Battle Ratings 9.7 and above (available in Custom Battles) has been fixed.

Matchmaking

  • Ground Simulator Battles lineup 3_1: mistakenly left KW I C 756 (r) has been removed.
  • Ground SB lineup 9_2: CV 9035NL has been added.
  • Ground SB lineup 10_2:
    • MiG-27K, MiG-27M, Su-17M4, Su-22M3 (Italy), Su-22M4 (Germany), Su-22M4 WTD61 (Germany), Su-22UM3K (Germany), F-4E Phantom II, Kurnass, F-4EJ Phantom II, F-4EJ ADTW have been added;
    • Type 81 (C) has been removed.
  • Ground SB lineup 11_2: F-4E Phantom II, Kurnass, F-4EJ Phantom II, F-4EJ ADTW have been removed.

Sound

  • A bug with engine RPM value updates that sometimes caused allied/enemy ground vehicle engines to sound unnaturally quiet has been fixed.

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