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World War Z January 16 Out Now, Patch Notes

World War Z is a third-person shooter video game developed and published by Saber Interactive. It was released for Microsoft Windows, PlayStation 4, and Xbox One on 16 April 2019, and a Nintendo Switch version was released on 2 November 2021. It was also released for Google Stadia on 5 April 2022.…

Tuna HanTuna Han

Published Updated 3 min read

World War Z January 16 Out Now, Patch Notes

World War Z is a third-person shooter video game developed and published by Saber Interactive. It was released for Microsoft Windows, PlayStation 4, and Xbox One on 16 April 2019, and a Nintendo Switch version was released on 2 November 2021. It was also released for Google Stadia on 5 April 2022. Ports for PlayStation 5 and Xbox Series X/S are set to release on 24 January 2023. The game receives a new update today, which focuses on the game’s issues. The patch notes of the World War Z January 16 update are below.

World War Z January 16 Out Now, Patch Notes

World War Z December 5 Out Now, Patch Notes

General

  • Increased the number of chips required to activate the elevator at the Casino location in Chapter 3 of the Las Vegas episode.
  • Removed the ability for players to deposit chips into the receiver after completing the “Collect Chips” task in Chapter 3 of the Las Vegas episode.
  • Increased the number of jackpots in the Casino location in Chapter 3 of the Las Vegas episode.

Quality of Life

  • Added animation to the stamina bar while in a dust storm.
  • Added the sound of electrical discharges between transformers at the Substation location in Chapter 2 of the Las Vegas episode.
  • Added localization for picking up chips in the breaching room at the Casino location in Chapter 3 of the Las Vegas episode.
  • Added information in the HUD for getting items:
    1. Key card in Chapter 1.
    2. Chips from slot machines.
    3. Breaching charges in Chapter 3.
  •  

Resolved Issues

  • Fixed an issue where players could not continue a mission when completing a task with barricades set up.
  • Fixed an issue with the Protect tag remaining until the end of Chapter 2 of the Las Vegas episode.
  • Fixed the marker for repairing electrical panels at the Hotel location in Chapter 2 of the Las Vegas episode.
  • Fixed an issue where a player was teleported instantly without a revival timer if the party was at the group-up point in Chapter 2 of the Las Vegas episode.
  • Fixed an issue where the alarm sound continued to play after a power shutdown in Chapter 2 of the Las Vegas episode.
  • Fixed an issue with the display of “Interact” labels on chips and “Delivery” labels on the chips receiver after calling the elevator at the Casino location in Chapter 3 of the Las Vegas episode.
  • Fixed an issue with overlapping storylines and chips pick-up lines in Chapter 3 of the Las Vegas episode.
  • Fixed an issue where the player could get stuck at the Casino location in Chapter 3 of the Las Vegas episode.
  • Fixed an issue with the visual display of slot machines at the Casino location when connecting into a started session in Chapter 3 of the Las Vegas episode.
  • Fixed an issue with voice lines overlapping when picking up in co-op in Chapter 3 of the Las Vegas episode.
  • Fixed trinkets display on the characters Heather and Arnetta.
  • Fixed an issue where sleeping-lying zombies would not react to the player in Extinction mode.
  • Fixed an issue with missing sandstorm animation in the Aquapark location.
  • Fixed an issue with a flickering poster in the Street location in Chapter 1 of the Las Vegas episode.
  • Fixed the flickering door in the Station location in Chapter 1 of the Las Vegas episode.
  • Fixed an issue with the incomplete display of the Signature Weapon skin on Sporting Carbine at some graphics settings.

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