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Bloodborne 2 Stuck in Three-Way Rights Tangle, Layden Says

Shawn Layden says Sony, FromSoftware and Kadokawa would all have to sign off on a Bloodborne sequel or remake. Why is that so hard?

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Published 2 min read

Bloodborne 2 story illustration: empty gothic city street at night with fog, glowing lamps and a full moon behind cathedral towers

Bloodborne 2 is held back less by demand than by paperwork, according to former PlayStation boss Shawn Layden. On The Trophy Room podcast, published November 5, 2026, Layden said any sequel or remake would need sign-off from Sony, FromSoftware and FromSoftware's parent company Kadokawa, and that getting all three to agree "is probably the biggest challenge there."

Layden left Sony in 2019, so his comments are an informed view, not an official update. Sony has not announced a Bloodborne sequel, remake, remaster or PC port.

Bloodborne 2 story illustration: empty gothic city street at night with fog, glowing lamps and a full moon behind cathedral towers

Why is there no Bloodborne 2 yet?

Asked about a return to Yharnam, Layden first pointed to the creative bar. "Bringing back old games has a certain challenge to it," he said. "Can you do something that is not only respectful of the original, but can you recreate the phenomenon?"

The bigger issue, he said, is ownership. "There's a lot of involved rights associated with it," Layden explained, adding that Sony, FromSoftware and FromSoftware's parent are all involved. "I think just getting everyone to sign off on everything is probably the biggest challenge there."

Who owns Bloodborne?

Bloodborne launched in March 2015 as a PS4 exclusive, built by FromSoftware with Sony's Japan Studio. Sony holds the IP. FromSoftware president Hidetaka Miyazaki said as much in a 2024 IGN interview: "We simply don't own the IP at FromSoftware."

Kadokawa, FromSoftware's parent, adds a third layer. Sony has tightened its ties with both companies in recent years, including a deal in January 2025 that made it Kadokawa's largest shareholder. On Layden's account, closer ties still do not remove the need for every party to approve a new project.

What happened to a Bloodborne remake?

Fans long saw Bluepoint Games, the studio behind the 2020 Demon's Souls remake, as the obvious choice for a Bloodborne remake. That option is gone: Sony closed Bluepoint in March 2026, cutting about 70 jobs.

The game itself has barely changed in 11 years. There is no native PS5 version, so PS5 owners play the PS4 release through backward compatibility, and there is still no official PC port.

What does it mean for players?

Layden's remarks suggest Bloodborne is not shelved for lack of interest. The problem is that three companies have to agree on money, credit and timing before anyone starts work. For now, the PS4 version remains the only way to play.

The same interview also covered the next console, where Layden argued the PS6 does not need a big power jump.

Sony has yet to confirm a PS6 release date, so Bloodborne fans hoping for a next-generation return have no timeline to work with either.